I design digital products with clarity, character, and real-world usability in mind.
I am a UX/UI designer based in Prague. I design websites, applications, design systems, and digital identities for products that need to work not only visually, but also practically.
I enjoy finding the balance between a clean interface, a distinctive visual direction, and the technical reality of a project. I care not only about how a design looks at first glance, but also whether it makes sense for users, clients, and development teams.

How I think about design
Good design is not just a polished layout. To me, it is a way to simplify complex things, give information a clear structure, and create an environment where people can quickly understand what matters.
A lot of my work involves products that are not simple by nature — healthcare portals, B2B SaaS tools, financial applications, or internal systems. In these projects, clarity, calmness, and practical decision-making matter more than visual noise.
Design does not happen in a vacuum. There is often an existing backend, a tight timeline, incomplete information, or a brand direction that is still evolving. I see these constraints as part of the work. My goal is to find solutions that move the product forward even when the conditions are not perfect.

Work experience
- UX/UI DesignerVeevoy2025 — Present
- UX/UI DesignerSportelo2025 — Present
- Freelance Graphic DesignerSelf-employed2025 — Present
- Graphic DesignerGreendot2023 — 2025
Education
- Bachelor (Bc.), Intermedia / MultimediaVŠE — Faculty of Informatics and Statistics2023 — 2027
- Computer and Information SciencesSPŠ Radlická2019 — 2023
Skills
- UX Design
- UI Design
- Design Systems
- Web Design
- Visual Identity
- Visual Direction
- Prototyping
- Motion Design
- 3D Design
- 3D Printing
- Vibecoding
- Photography
Tools
- Figma
- Blender
- Spline
- Adobe Photoshop
- Adobe Illustrator
- After Effects
- Unicorn Studio
- ChatGPT
- Claude
Beyond screens
Design does not end with websites and apps for me. I am also interested in 3D, motorsport, visual experiments, and personal projects where I can explore ideas without a client brief.
One of these projects was a fan-made 3D printed Formula 1 model inspired by Red Bull Racing, created as my final school project. It took over 200 hours to build and reached more than 30,000 views after I shared it online.
Projects like this remind me why I enjoy design in the first place: the mix of detail, patience, technical problem-solving, and the satisfaction of turning an idea into something real.




Albums on repeat
Let’s work together





